Left right dice game

No story, no reader, just a die. Every roll says which way the gifts go, and the game ends when the timer runs out or the food is ready. Use the big die below, or a real one if you have it.

Tap the die to roll

Or press the space bar.

    Round timer

    3:00

    When time is up, whatever you're holding is yours.

    House rules

    What each face of the die means
    1
    2
    3
    4
    5
    6

    Needs JavaScriptThe on-screen die needs JavaScript. The rules below work fine with a real die.

    How to play the dice version

    1. Sit in a circle with a wrapped gift each.Same as the story version.
    2. Pick your house rules.Classic is a good place to start.
    3. Take turns rolling.Pass the phone (or the die) around. Each person rolls once and does what it says. In Even or odd, the host rolls for the whole circle.
    4. Stop when time is up.Or after everyone has rolled two or three times. Whatever you're holding is yours.

    If it's your turn and you have no gift left, roll anyway. A pass does nothing, but a swap or a "take one" gets you back in the game.

    Which rules to pick

    • Classic. Gifts pile up in front of some people and drain away from others, which is the fun of it.
    • Swap. More chaos and more groaning. Better with grown-ups who know each other.
    • Even or odd. Closest to the story version, because the whole circle moves at once. Good for big groups.
    • Mixed bag. For a crowd that already knows the classic.
    • Custom. Set every face yourself.

    There's no official rulebook for any of this. These are the versions that turn up at most parties.

    Dice or a story?

    A story is better with a good reader and a room that's paying attention. Dice are better when people are coming and going, when little kids can't sit through five minutes of listening, or when you need the game to fill time until dinner. For the story version, pick a story.